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Designing Interactive Systems is the definitive companion to the study of humancomputer interaction (HCI), usability, user experience (UX) and interaction design. David Benyon has fully updated the content to include the newest and most exciting advancements within this rapidly changing field. The book covers the whole of the HCI and UX curriculum for students and practitioners alike.The book includes numerous case studies and illustrations taken from the authors extensive experience of designing interactive systems and creating engaging user experiences. Each chapter includes thought-provoking exercises and challenges and reflective pull-outs pointing readers to related areas of study.FeaturesFour parts covering the essentials, techniques, contexts and foundations of designing interactive systems.Appropriate balance between psychology theory and technological developmentExcellent pedagogical features throughout the book, including links from QR hotspots to additional materialsBroad coverage enables the material to be used throughout undergraduate and postgraduate study.Fully illustrated throughout, with over 300 images and diagrams of the latest technologies, techniques and interactive experiencesSuitable for people with different disciplinary backgrounds such as computer science, design, software engineering, psychology, interactive media, information systems and many othersCompanion website at www.pearsoned.co.uk/benyon with a collection of extra materialsNew in the third edition:New material on Social MediaStrengthening of the theoretical foundations including greater coverage of UX and service design and embodied cognitionImproved coverage of the design of integrated systemsNew case studies on surface computing and gesture-based interactionIncreased coverage of design for mobile computing and multimodal interactionA new chapter on designing for wearable computingDavid Benyon is Professor of Human-Computer Systems and Director of the Centre for Interaction Design at Edinburgh Napier University, UK. He has been working in the area of human-computer interaction and interaction design for over 25 years. He has written widely on the subject with over 150 refereed publications covering HCI, interaction design and user experience. He is involved in many leading-edge research and development projects that prototype and evaluate future interactions of people with new and emerging technologies.
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