Designing Interactive Systems: A comprehensive guide to HCI, UX and interaction design

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Designing Interactive Systems is the definitive companion to the study of humancomputer interaction (HCI), usability, user experience (UX) and interaction design. David Benyon has fully updated the content to include the newest and most exciting advancements within this rapidly changing field. The book covers the whole of the HCI and UX curriculum for students and practitioners alike.
The book includes numerous case studies and illustrations taken from the authors extensive experience of designing interactive systems and creating engaging user experiences. Each chapter includes thought-provoking exercises and challenges and reflective pull-outs pointing readers to related areas of study.
Four parts covering the essentials, techniques, contexts and foundations of designing interactive systems.
Appropriate balance between psychology theory and technological development
Excellent pedagogical features throughout the book, including links from QR hotspots to additional materials
Broad coverage enables the material to be used throughout undergraduate and postgraduate study.
Fully illustrated throughout, with over 300 images and diagrams of the latest technologies, techniques and interactive experiences
Suitable for people with different disciplinary backgrounds such as computer science, design, software engineering, psychology, interactive media, information systems and many others
Companion website at with a collection of extra materials
New in the third edition:
New material on Social Media
Strengthening of the theoretical foundations including greater coverage of UX and service design and embodied cognition
Improved coverage of the design of integrated systems
New case studies on surface computing and gesture-based interaction
Increased coverage of design for mobile computing and multimodal interaction
A new chapter on designing for wearable computing
David Benyon is Professor of Human-Computer Systems and Director of the Centre for Interaction Design at Edinburgh Napier University, UK. He has been working in the area of human-computer interaction and interaction design for over 25 years. He has written widely on the subject with over 150 refereed publications covering HCI, interaction design and user experience. He is involved in many leading-edge research and development projects that prototype and evaluate future interactions of people with new and emerging technologies.

Designing Interactive Systems: A comprehensive guide to HCI, UX and interaction design
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Drift & produktion: Wikinggruppen

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